Guild Wars Q&A

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Archangelus
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Guild Wars Q&A

Post by Archangelus »

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DenKirson
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Post by DenKirson »

...Which is exactly why I'm going for Mesmer/Warrior as my primary character. I can weaken the enemy before I charge into the fray, aiding both myself and my allies. All about well-roundedness, so I can practically never really need to change my skillset.

Only with my Ranger/Monk, Elementalist/Ranger and Necromancer/Warrior, will I ever make drastic changes to my skills and play so I can specalize in one field.
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Mordeuis
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Post by Mordeuis »

I would recommend Warrior/Mesmer. otherwise your ability to attack is going to suffer greatly.
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Yazule
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Post by Yazule »

sounds like he is more interested in weakening than attacking
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Mordeuis
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Post by Mordeuis »

well, with the system as it is now, your ability to cast is only slightly hindered when you have a caster class as a secondary, as opposed to when you have a fighting class as a secondary, your ability to attack is greatly hindered. This was how it was during the E3fe event, at least. With all the balancing they have done, it could vary well have changed drastically.
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BadAsh
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Post by BadAsh »

I think it may have, there are currently over 450 skills available, many of the necro and mesmer skills that weren't in the alpha are now in and they have some pretty sweet ones. If anyone wants full descriptions of the skills check out http://www.guild-hall.net
JungleJim
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Post by JungleJim »

I found this article on the Tomb of Kings quest, figures I find after we were trying to figure it out!!!

http://www.guildwars.com/preview/guide/ ... ments.html
<A href='http://sigs.guildlaunch.net'><img src='http://sigs.guildlaunch.net/wsig.php/8378620NOARA.png' border='0'></a>
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