EQ 2 server

Completely open to any registered user to talk about anything.
User avatar
Imperil
Posts: 587
Joined: Tue Nov 04, 2003 1:15 pm
Location: Toronto, Ontario

Post by Imperil »

BadAsh wrote:Erm...I would have to argue on the EVE fitting in the crap category thing. Especially after the free expansion coming out next week. It is a niche game but it is most definitely not crap.
You are the only person to ever say this so far :) There are a lot of people that play it now obviously.. but many of them do because they have no other choice of space game, which is where EVE picked up over half it's population as we know.

I mean the actual EVE product isn't crap.. one of the best mining simulations around. It's just if you put it into the game category, it pretty much belongs with Railroad Tycoon, Transport Tycoon, Mall Tycoon, etc.. :)
I have no sig.
BadAsh
Posts: 1129
Joined: Fri Jun 06, 2003 5:34 pm
Location: Canada
Contact:

Post by BadAsh »

And again you judge the game on a skewed view of what you've been told. Mining is only 1 aspect of the game, and more now than ever saying that eve is a mining simulator is a huge misconception. I have not mounted a mining laser on any of my ships in over 8 months yet I can still make good money from missions/npc hunting. The notion that people play EVE because it is the only space-based mmo out there is also complete BS. Many of the players that came over from E&B wish they had've been playing EVE from the start. Most of the bad reviews on MMORPG are the same as what you typed above, and are based on a very short-sighted view of the game. Eve does not dangle a carrot in front of your face and say "here get this and you will be uber", it's more like dropping you into a sandbox, saying "have fun" and leaving you to your own devices.
User avatar
Imperil
Posts: 587
Joined: Tue Nov 04, 2003 1:15 pm
Location: Toronto, Ontario

Post by Imperil »

Or a sandbox full of rocks you have to mine to advance :) I've read a lot of posts on the NPCs and AI on the boards as well as reviews, and really if you want a challenge it's better off playing PacMan than killing NPCs in EVE. Although PacMan does require a lot more hand-eye coordination and skill :)

Although I could see somebody like my dad playing EVE if they were into space or rocks :)

Also you say you can make good coin, etc just by killing NPCs.. that's wierd because according to the forums you need to mine hardcore in order to PvP with the big guys, otherwise they will just utterly destroy you. You can make 'enough' from normal gameplay, but for the best stuff and to really get out and PvP on a level scale you have to kick back and play the mining simulation.
I have no sig.
toad88
Posts: 217
Joined: Wed Feb 26, 2003 8:05 pm
Location: florida

Post by toad88 »

lemme know if u guys are able to get on the server and what ur toon names are
BadAsh
Posts: 1129
Joined: Fri Jun 06, 2003 5:34 pm
Location: Canada
Contact:

Post by BadAsh »

Imperil wrote:Or a sandbox full of rocks you have to mine to advance :) I've read a lot of posts on the NPCs and AI on the boards as well as reviews, and really if you want a challenge it's better off playing PacMan than killing NPCs in EVE. Although PacMan does require a lot more hand-eye coordination and skill :)

Although I could see somebody like my dad playing EVE if they were into space or rocks :)

Also you say you can make good coin, etc just by killing NPCs.. that's wierd because according to the forums you need to mine hardcore in order to PvP with the big guys, otherwise they will just utterly destroy you. You can make 'enough' from normal gameplay, but for the best stuff and to really get out and PvP on a level scale you have to kick back and play the mining simulation.
You need to find better forums then, nobody uses named modules in pvp battles, that's asking to get them destroyed/taken when the enemy pops your ship. Most PVP'ers will use standard mods in PVP, the named loot is for NPC'ing mostly. The named loot isn't really all that much better anyways, 5% maybe 10% at best, which makes sweet FA difference in a battle between 2 skilled PVP'ers. And I think your info is far outdated, there used to be a time when players flying BS's would pwn all from frigates to other bs's, and everyone was flying them into PVP. Now PVP in eve consists of a few BS's, a crapload of frigates, and the odd cruiser if you want an effective fleet. The only thing that determines a battle in EVE is how well each side works together and communicates. Hell 4 or 5 frigates can wtfpwn an unskilled BS pilot easy, there are player rats that pop carebare miner BS's every day.

And sure the AI is nothing special, but you can say the same thing about ANY MMORPG, once you learn how it works it is easy to beat them. The real mobs in EVE are other players. NPC rats were added in to appease those not interested in PVP, and to give PVP'ers an alternative to mining to replace ships. Hell there are even people who make tons of cash just working the player-driven market, they never have to mine/npc/pvp if they don't want to, it's entirely up to them. Anyone who hasn't played the game in the last 6-8 months really has no clue how much the game has changed, and how much more it is going to change when the expansion is released in a week or two.

Yeah...and I guess if it was a crappy MMO it wouldn't have consistently been at the top of the MMORPG.com listings for highest rated MMO for the last 4 months or so.
User avatar
Imperil
Posts: 587
Joined: Tue Nov 04, 2003 1:15 pm
Location: Toronto, Ontario

Post by Imperil »

BadAsh wrote:Yeah...and I guess if it was a crappy MMO it wouldn't have consistently been at the top of the MMORPG.com listings for highest rated MMO for the last 4 months or so.
Yeah thats the same reason why Asheron's Call must be the most popular because it was rated #1 for about 6-7 months straight right? And why other games have 20 times the population of the two mentioned games but yet are not on the top charts. It just means that a lot of EVE players actually visit the site.

Sure I can agree with your statement about the game changing, but trying to base how good a game is off mmorpg.com's standings is a little far-fetched :) Quite frankly Lineage, FF XI, and Lineage 2 kill all games even mentioned on mmorpg in playerbase. Although EQ2 is rated #1 there at the moment, so maybe your logic isn't that scewed lol :)

Although the true test of time for EVE will be this year and looking at the playerbase say mid-year. I mean even if you look at the comments the site you pointed to it doesn't look very good. The people rate it as an 8+ but also on the first page even you see comments such as:
Has a game life of about 2-3 months, before long you will be mining/fighting gets very repetative. For the game to hold your interest any longer than that you would have to find a awesome corp to make up for the repetative content.
Very fun game, only lasts about 3 months though
Its an ok game but It Gets REALLY boring, I played it for a while I thought it was a waste of money
EvE is pretty, but eventually dull... the biggest challenge I had was mastering the initially bewildering interface. Everything after that was just plain slow. EvE plays at glacial pace - mining, combat and especially travelling seem designed to be a time sink. I played for a couple of months, and have heard people say it gets better, but after recently reactivating my account and talking to the remnants of my guild, it seems people are hanging on because either they have no place better to go, or have too much time invested already and are hoping things will get better.
Those are the people rating it up high :) So if the game can hold it's playerbase another 6-12 months, I will be very impressed and hold my tongue. The only reason I say that is mainly due to the inability to bring in new players at a certain point, I mean they got dead lucky that E&B closed down along with others and that swelled the population. If they can't keep the rising playerbase curve they will eventually go the way of E&B because it's getting the noobs that counts! Now I am not saying that they will stop attracting new players at all, hell I don't know the future. It's just that if you look at the past history of space MMOs, they all shut down for that very reason.
Last edited by Imperil on Sun Nov 14, 2004 12:27 am, edited 1 time in total.
I have no sig.
XoR
Posts: 1887
Joined: Wed Jul 10, 2002 4:35 am
Location: Minnesota
Contact:

Post by XoR »

I don't mean to interrupt this grand melee, *ducks* but would just like to say that as long as you're having fun inside a game, then its purpose has been served. :D

I am curious to see WoW and EQ2 a year from now ...
Last edited by XoR on Sun Nov 14, 2004 3:10 am, edited 1 time in total.
User avatar
Imperil
Posts: 587
Joined: Tue Nov 04, 2003 1:15 pm
Location: Toronto, Ontario

Post by Imperil »

XoR wrote:I don't mean to interrupt this grand melee, *ducks* but would just like to say that as long as you're having fun inside a game, then it's purpose has been served. :D
NO! It's more fun to bicker on message boards, hence how I have over 12k posts on IGN for just flaming incoherent things half the time. We bash EVE all the time for kicks, I mean lol it's just a game :)
I am curious to see WoW and EQ2 a year from now ...
Honestly I'm not really curious as to the fate of these two games, as they have both proven to be wicked games no matter which way you look at it. Along with having big money backing and marketing to continue to bring in noobs.

In my opinion Warcraft will probably maintain a higher playerbase, at least if I had to guess which one. They will probably be close but I can see WoW at the top of the playerbase charts, and I think it will grow larger than DAoC.
I have no sig.
User avatar
Undead_Mercenary
Posts: 2914
Joined: Wed Aug 21, 2002 10:01 am
Location: Barrie, Ontario

Post by Undead_Mercenary »

Imperial = PHX-ShitStarter lol
Image
User avatar
Imperil
Posts: 587
Joined: Tue Nov 04, 2003 1:15 pm
Location: Toronto, Ontario

Post by Imperil »

ROFL Merc :) Good call!
I have no sig.
BadAsh
Posts: 1129
Joined: Fri Jun 06, 2003 5:34 pm
Location: Canada
Contact:

Post by BadAsh »

Imperil wrote:
BadAsh wrote:Yeah...and I guess if it was a crappy MMO it wouldn't have consistently been at the top of the MMORPG.com listings for highest rated MMO for the last 4 months or so.
Yeah thats the same reason why Asheron's Call must be the most popular because it was rated #1 for about 6-7 months straight right? And why other games have 20 times the population of the two mentioned games but yet are not on the top charts. It just means that a lot of EVE players actually visit the site.

Sure I can agree with your statement about the game changing, but trying to base how good a game is off mmorpg.com's standings is a little far-fetched :) Quite frankly Lineage, FF XI, and Lineage 2 kill all games even mentioned on mmorpg in playerbase. Although EQ2 is rated #1 there at the moment, so maybe your logic isn't that scewed lol :)

Although the true test of time for EVE will be this year and looking at the playerbase say mid-year. I mean even if you look at the comments the site you pointed to it doesn't look very good. The people rate it as an 8+ but also on the first page even you see comments such as:
Has a game life of about 2-3 months, before long you will be mining/fighting gets very repetative. For the game to hold your interest any longer than that you would have to find a awesome corp to make up for the repetative content.
Very fun game, only lasts about 3 months though
Its an ok game but It Gets REALLY boring, I played it for a while I thought it was a waste of money
EvE is pretty, but eventually dull... the biggest challenge I had was mastering the initially bewildering interface. Everything after that was just plain slow. EvE plays at glacial pace - mining, combat and especially travelling seem designed to be a time sink. I played for a couple of months, and have heard people say it gets better, but after recently reactivating my account and talking to the remnants of my guild, it seems people are hanging on because either they have no place better to go, or have too much time invested already and are hoping things will get better.
Those are the people rating it up high :) So if the game can hold it's playerbase another 6-12 months, I will be very impressed and hold my tongue. The only reason I say that is mainly due to the inability to bring in new players at a certain point, I mean they got dead lucky that E&B closed down along with others and that swelled the population. If they can't keep the rising playerbase curve they will eventually go the way of E&B because it's getting the noobs that counts! Now I am not saying that they will stop attracting new players at all, hell I don't know the future. It's just that if you look at the past history of space MMOs, they all shut down for that very reason.
You post all negative reviews, but what of the positive ones, kinda onesided without including some of them and I know there are lots. It really comes down to what kind of gamestyle you like. If you talk to any of the hardcore EVE players, they aren't in the game because it's a kick-ass mining simulator, they are in it because of it's open-endedness and because the players actually have a lot of effect on the world.

FYI since this time last year the subscriber base in EVE-Online has more than doubled, if the game was crappy that certainly wouldn't have happened. And most definitely wouldn't have happened if it was a mining simulator.

EVE-Online was not even marketed in the U.S. on release, that's why the majority of the playerbase is in europe and the uk. once the expansion is out for a bit and any major bugs squashed they are going to start advertising in the U.S., then we'll see where the numbers go.
User avatar
Imperil
Posts: 587
Joined: Tue Nov 04, 2003 1:15 pm
Location: Toronto, Ontario

Post by Imperil »

BadAsh wrote: You post all negative reviews, but what of the positive ones, kinda onesided without including some of them and I know there are lots.

Dude I said those were just the ones from the review page of MMORPG.com on the first page, just showing how it's impossible to gauge something by what a third party website says.
FYI since this time last year the subscriber base in EVE-Online has more than doubled, if the game was crappy that certainly wouldn't have happened. And most definitely wouldn't have happened if it was a mining simulator.
I know a lot of crap games that more than doubled the playerbase over the period of less than a year, and hey some people actually like mining simulators. On the EVE boards half the guys only talk about mining.
EVE-Online was not even marketed in the U.S. on release, that's why the majority of the playerbase is in europe and the uk. once the expansion is out for a bit and any major bugs squashed they are going to start advertising in the U.S., then we'll see where the numbers go.
That will be very interesting to see.
I have no sig.
Post Reply