Our server
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- Posts: 767
- Joined: Thu Dec 18, 2003 12:10 pm
- Location: Beyond Your Reach
Re: Our server
Hello All!
Cooler here to try to stir up a PHX night for BFBC2 tomorrow on our server! Who's coming with me... who's coming with me?
Cheers,
Cooler
Cooler here to try to stir up a PHX night for BFBC2 tomorrow on our server! Who's coming with me... who's coming with me?
Cheers,
Cooler
Re: Our server
I'm down!
- Archangelus
- Posts: 4286
- Joined: Mon Jun 24, 2002 9:01 pm
- Contact:
Re: Our server
That's because you never learned how to duck.XoR wrote:I'm down!
Oh, btw - I should be in.
Re: Our server
The AAA TeamSpeak 3 server is: ts50.gameservers.com
Port: 9111
Port: 9111
Re: Our server
Now that the update on the Gaurdian program is done we have a new tab named "Schedule". Allowing us to run messages. I suggest a running message about our website and keeping the teams even.As well as squading up when joining a team. I found ppl are joining and not getting together. Not a problem for everyone in TS but the pubbers make it difficult.
Re: Our server
A gametracker link on our website would be nice too.
- Archangelus
- Posts: 4286
- Joined: Mon Jun 24, 2002 9:01 pm
- Contact:
Re: Our server
Check out http://dev.phoenixorder.com to see what will be coming soon.
We're ditching this version of the site. It never evolved to what I wanted it to be, so we're going back to being simple and focused on the guild. I expect it to go live soon.
We're ditching this version of the site. It never evolved to what I wanted it to be, so we're going back to being simple and focused on the guild. I expect it to go live soon.
Re: Our server
Yeah, I like that Arch! As for the server , it looks like the Conquest gametype keeps our server full even during the day. I suggest we leave it on Conquest and switch when we are in game.
- Archangelus
- Posts: 4286
- Joined: Mon Jun 24, 2002 9:01 pm
- Contact:
Re: Our server
Let's remind those that have admin access to make sure the server is on Conquest before they leave. It's on RUSH currently.
Re: Our server
Only super admins have the ability to change gametypes. That would be IDO, you and myself. I switched it last night before i went to bed. Also, im doing a test run with the new autobalance ability added to our software. Please let me know if anyone has problems with it. I have it set to kick the newest joiner for one minute. I could have it kick for 0 minutes. Default is for the duration of the round so be aware of that if you turn it on. (when its not running) To turn it off just click on the "get" tab and the option should show that its on then turn it off.
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- Posts: 767
- Joined: Thu Dec 18, 2003 12:10 pm
- Location: Beyond Your Reach
Re: Our server
I have seen this on other servers and it doesn't work well. I will kick the last guy to join an unbalanced team no matter how long they have been on the team. So if I joined a team at the beginning of a round and the other team becomes unbalanced for a duration near the middle of the round if I was the last to join (I am mostly thanks to me ancient computer) I will be kicked. It is an annoying an unfair way to solve the problem. But we can try it.
Re: Our server
It was turned off until they can create a way to move the player instead of kick. Our testing indicated that 10 pppl were kicked in a two hour window. Out of those 10 ppl two returned to the server. It won't be turned back on until its fixed.
Re: Our server
Once again ill be testing the autobalance option since its been updated. IT will NOT kick anyone, its set to warn the larger team only until they even them. I will test the kick option when im online because i can now add anyone to an immune list soyou cant be auto kicked. We will check that on a later date.