Respawn Times

Strategy, tips, issues, or any discussion around SOF2.
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I.D.O.
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Location: Illinois, USA
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Post by I.D.O. »

Do you guys want any maps added or removed??
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Lt._Taz
Posts: 284
Joined: Mon Mar 10, 2003 12:22 am
Location: Rochester, New York

Post by Lt._Taz »

Is Kam2 still in rotation that is the one with smoke and flash nades only, I would like to see that map gone.

THESE ARE A FEW CHOICES FOR NEW MAPS:

here is beach invasion http://www.sof2files.com/file.info?ID=13545

here is the new jordan backside http://www.sof2files.com/file.info?ID=19494

here is swimming pool http://www.sof2files.com/file.info?ID=19099 it is a little graphic in the bathrooms so you must be accompanied by an adult over 18, but this would be a great map for pistols and knives only

here is chopping mall http://www.sof2files.com/file.info?ID=11264 it is pretty good size map

here is VFS highschool Undead Mercenary can relate to this one http://www.sof2files.com/file.info?ID=11448

I am getting all maps from SoFFiles.com if there is a problem with these
Grudge
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Joined: Tue Mar 11, 2003 10:31 pm
Location: Westland, MI

Post by Grudge »

High School!?!.. ooh how Columbine.. I kinda think that's a spooky place to play a shoot em up game...just a momentary lapse of conscience I suppose....wait a few seconds , it'll pass..
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Lt._Taz
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Location: Rochester, New York

Post by Lt._Taz »

So if no one has any other opinions is it ok to set the respawn to 10sec for all maps? Also has anyone checked out the maps I put a couple posts up?
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Tasmania
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Joined: Mon Mar 10, 2003 4:32 pm
Location: Wayne, Michigan Detroit area

Post by Tasmania »

I have downloaded them all and would love to see some of them in the rotation, or maybe on the match server to try out, and how bout Team Temple back in the rotation....few people have been asking about it.
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Grudge
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Location: Westland, MI

Post by Grudge »

Bahh team temple, the snipers wet dream... how about 8 seconds for the spawn time?
Grudge
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Location: Westland, MI

Post by Grudge »

Every time we come up to Kam2 (i think thats the map, the one with just flash and smoke nades) we always skip it, if we are never gonna play it maybe that is a map we could do without... just my opinion
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Tasmania
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Location: Wayne, Michigan Detroit area

Post by Tasmania »

yeah that map is horrible for a few players. We actually had 20 people on last night and it was not so bad.
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Undead_Mercenary
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Location: Barrie, Ontario

Post by Undead_Mercenary »

If we keep it, take off flashes. Just smokes is fine with me.
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Dr.Death
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Joined: Sat May 10, 2003 6:48 pm
Location: Torrington, CT

Post by Dr.Death »

Why is it that I just went on Jordan and all I had was flash and smoke nades? When did that change?
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eagle69
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Joined: Wed Jul 16, 2003 10:37 pm
Location: rochester,ny

Post by eagle69 »

hi everyone!!i agree with lt taz and stat whore that times no more than 10 sec and shop69 spawn for blue is way too close its tough cause u got poo the camper then people spawning so red can never get the flag!!!!LMAO see everyone on the inside.
Grudge
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Location: Westland, MI

Post by Grudge »

Eagle, an easy solution to your problem on shop69 is to always be sure you are on the blue team...lol
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Yazule
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Post by Yazule »

eagle69 wrote:hi everyone!!i agree with lt taz and stat whore that times no more than 10 sec and shop69 spawn for blue is way too close its tough cause u got poo the camper then people spawning so red can never get the flag!!!!LMAO see everyone on the inside.

if spawn times were >10 sec then you would not have that problem....
Grudge
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Post by Grudge »

That is if everyone happens to spawn or die at the same time...if in fact there are quite a few ppl playing then dying and spawning will be quite a regular event and you are still stuck with the problem that the flag is to close, I agree that a longer spawn time will minimize this issue but on maps like shop69, and to a lesser extent the original shop map, there will always be the problem with the spawn too close to the flag. the only solutions to this issue is to A) don't play this map.. B) Live with the fact that this is the way the map is.. 3) I don't really have another option but you get the point... ppl will be spawning all the time wether ther is a 3 second spawn or a 30 second spawn. only if there are but a few ppl playing does it matter what the spawn time is.. I say it should be 8-10 seconds.. the longer , as Yazule points out, the better your gonna try to be to keep from having to wait to spawn... well there it is folks.. another Grudge rant..
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Dr.Death
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Location: Torrington, CT

Post by Dr.Death »

Yes, Grudge, there is another option! I believe with this new OSP I.D.O. can change spawn locations on any map. So moving the spawn on shop69 will make this map much more fun and challengeing for both sides.
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