Do you like the map - UT November?

Strategy, tips, issues, or any discussion around SOF2.
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Do you like the map - UT November?

Yes
8
73%
No
3
27%
Don't Care
0
No votes
 
Total votes: 11

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Archangelus
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Do you like the map - UT November?

Post by Archangelus »

Please vote on if you like or dislike the new map - UT November after you have actually played on it for a while.

Thanks,
-Arch
TREV
Posts: 421
Joined: Sun Oct 20, 2002 12:28 pm
Location: Zee Telephone Citay

Post by TREV »

Very cool level...pretty much identical to the actual Unreal Tournament level. Would probably be more fun with more players.
--take a look around
TimeIIDie
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Joined: Sat Mar 08, 2003 11:48 am
Location: UK

Post by TimeIIDie »

Needs a load of people to make it interesting, good level though
Time stops for no-one. Why should I?
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DenKirson
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Post by DenKirson »

This map seems really unbalanced. Blue's flag is atop a long staircase surrounded by toxic water and about 60% of the blue spawn. That staircase is the only way to get to the flag. And the staircase has a bunch of crevices and ledges where the blue can sit and safely guard their base.

Red's flag is through a short tunnel which is the only way to get to it, but most of Red's spawn points are quite far away from it. The tunnel where a lot of red spawn is easily blocked with incindeary grenades (I spawned there three times in a row and the flames never stopped, allowing blue to get the flag consecutively). That tunnel may be the only path to the flag, but there's a bunch of ways to get to the tunnel.

Though the middle is fun. Flags = grr! Sub = yay! Water = glug!
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