I'm Bored.

Strategy, tips, issues, or any discussion around SOF2.
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This_name_sucks
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Joined: Fri Mar 21, 2003 10:55 am
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I'm Bored.

Post by This_name_sucks »

Hey everyone, I'm bored, thinking of making a map. Any preferences to the content.
Levangles
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Location: Vancouver, British Columbia

Post by Levangles »

please not jungle!
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DenKirson
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Post by DenKirson »

Hmâ„¢, a Clown. Like in many a Putt-putt golf course. The one with the tongue and the big teeth that go up and down! It'll be total hell for ANYONE to get though!

Er, wait...

A big straight Highway! With the ability to climp up to the top of those... er, support cables for good sniping fun! It'll be over water, and you can dive in and swim all the way to the other end! Or maybe a set of boats that go in a cycle from end to end, and maybe at ladders around the highway to climb back up!

Ooh, or maybe it's winter, so it's ice, but there are holes in which you can jump into if you're lucky and NOT get flattened!

Lots of vehicles and trucks in the street for cover!

Would be great for Demolition and CTF! Blow up the bridge (the two spots being the very center in which both teams have to race to get it, and one at the base, in the water)! Ride a boat with the flag, shooting at the pursuers in the boat behind you!

...Hell, if I had any clue about how to make maps, I'd make that.

Most standard maps are close quarters too much of the time. A map with one big long pathway containing lots of ground cover would be a change of pace (most of the Standard maps are too cramped for a group of more than... ten, fifteen or so).

Damned imagination, if I had any 'The Map Making Talent Online', damn, I'd have a few dozen CRAZY maps for everyone.

I've got millions of ideas, but most never even make it to paper.
TREV
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Post by TREV »

I like the super-long hallway with columns all the way down idea. that way you can have plenty of sniper points, but are like just small enough to see people. would be cool on CTF.

hmm...NO JUNGLES.

I like 'odd-maps'. Maps out of the ordinary like the hallway idea..

Here's one: a building with like 6 floors. 1 base on bottom, another on top floor. The main room is like a mall where you can look straight up and see each floor (if you watch Men in Black, tha mall where Will Smith runs up chasing that dude at the beggining of the movie, that kinda deal.). Would be cool, course you'd have to give the bottom floor team an advantage cuz the top floor dudes could just fire bullets from up top more easily then below.

Yeah...I wish I could make one.
--take a look around
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This_name_sucks
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Post by This_name_sucks »

Some great ideas guys, I get started
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DenKirson
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Post by DenKirson »

Hmâ„¢, speaking of maps... While we wait for This name sucks! map, how about we get some new maps in the cycle?

There are two at SoF2Files That I found and REALLY like.

"army_facility" and "CE Twin Pyramids".

Facility is HUGE. I looked around in the place for two hours and still didn't find all the hidden pathways and ventilation shafts and entryways. There must be at least 10 ways from one flag to the other, and those ten ways are linked with each other, it'll be camp city. Favorite thing in army_facility are these two rooms: a small terminal room with a BUTTON (that you walk against to activate), and pressing it sounds some alarm, that turns the room next to it (with a one sided mirror to see anyone in there) into an instant death area (I think, not sure, though), "Push, BOOM!" Army Facility has buttons and doors that you have to press or walk near to open doorways, nice tactical addition.

Pyramids, this place is a Sniper's playground. There are a handful of buildings, two pyramids on opposite sides with flags, a big one in the middle and a few around which lead into underground areas. There is a lot of foliage and grass that you could hide in (those circle patch things that make good hiding places). It's a wide open map, so there'll be a lot of long-range fighting.

There was also one called Iraq Attack (modeled after one of Saddam Hussein's mansions, I guess), but it's bugged and Red team doesn't exist!

...I liked that clown idea... Its odd, like me...
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Undead_Mercenary
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Post by Undead_Mercenary »

Obviously some1 else was bored (Hm).

I would like to see something new for a map. DR is making a cemetary as of now, not sure if hes done. You should make some sort of SWAT busting drug dealer map. Outside u have the SWAT trucks and inside a warehouse or building u have the burn-outs. Atleast i dont think this idea has been used....
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DenKirson
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Post by DenKirson »

Hmâ„¢, that idea was used in Police Quest SWAT. Er.

And the Iraq Attack is something like that, but it's a mansion instead of a warehouse.

And a cemetary? How would that look? Just a whole lot of rows of slabs and... er, little room... things with one coffin inside? And some trees?

I'm always bored. Or planked. Whichever.
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Tasmania
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Post by Tasmania »

If we are thinking about new maps for the cycle, maye PHX can check out Desert Base. Awesome map for CTF. Good for close, long distance, and lots of sniper spots also....
Here is the link if you want to check it out:

http://www.sof2files.com/file.info?ID=8946


Another map that is really cool, but I dont know if it would work with this server is Bridge of Argonath. It is a small map, so I dont know if it could handle 26 peops.....I have pled this map on a server with 16 people and it was MAYHEM

Link for this one:

http://www.sof2files.com/file.info?ID=4912



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