New Guild Wars Q&A on Gamespot:
http://www.gamespot.com/pc/rpg/guildwar ... 10218.html
Guild Wars Q&A
- Archangelus
- Posts: 4286
- Joined: Mon Jun 24, 2002 9:01 pm
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...Which is exactly why I'm going for Mesmer/Warrior as my primary character. I can weaken the enemy before I charge into the fray, aiding both myself and my allies. All about well-roundedness, so I can practically never really need to change my skillset.
Only with my Ranger/Monk, Elementalist/Ranger and Necromancer/Warrior, will I ever make drastic changes to my skills and play so I can specalize in one field.
Only with my Ranger/Monk, Elementalist/Ranger and Necromancer/Warrior, will I ever make drastic changes to my skills and play so I can specalize in one field.
well, with the system as it is now, your ability to cast is only slightly hindered when you have a caster class as a secondary, as opposed to when you have a fighting class as a secondary, your ability to attack is greatly hindered. This was how it was during the E3fe event, at least. With all the balancing they have done, it could vary well have changed drastically.

I think it may have, there are currently over 450 skills available, many of the necro and mesmer skills that weren't in the alpha are now in and they have some pretty sweet ones. If anyone wants full descriptions of the skills check out http://www.guild-hall.net
I found this article on the Tomb of Kings quest, figures I find after we were trying to figure it out!!!
http://www.guildwars.com/preview/guide/ ... ments.html
http://www.guildwars.com/preview/guide/ ... ments.html
<A href='http://sigs.guildlaunch.net'><img src='http://sigs.guildlaunch.net/wsig.php/8378620NOARA.png' border='0'></a>
Açieeed! style by